class Slogan extends GuaImage {
    static new(game, name) {
        let p = new this(game, name)
        p.setup()
        return p
    }

    setup() {
        this.x = 500
        this.y = 200
        this.cooldown = 700
        this.prepare = 100
        this.largewave = 2000
        this.finalwave = 4000
        this.ready = true
    }

    draw() {
        super.draw()
    }
    remove(){
        this.scene.removeSlogan(this)
    }

}